Visual Glyph Editor for Rapid Prototyping
Based on simple visual primitives like for example rectangles, lines, marks, circles, and trapezoids, glyphs should be interactively created or plugged together, respectively. The Figure contains a mockup of how such a visual editor could look like. Particularly, temporal and non-temporal parameters can be assigned to the visual features of the visual primitives. For example the visual primitive “rectangle” can be used to represent a temporal object by assigning its horizontal position to the begin of an interval, its width to the duration of an interval, its height to a quantitative data parameter, and the color of the rectangle to a nominal data parameter. In doing so, novel visual representations can quickly be put together allowing for rapid prototyping of visualization techniques for time-oriented information. Of course such an editor would not only be helpful for the visualization of time-oriented information but for visualizing other types of information as well.
Design and implementation of visual editor for the user-defined creation of glyph-based graphical representations